Mesh topology describes how vertices, edges, and faces connect, including boundaries, loops, components, and manifold relationships.

Describes
Connectivity
Boundary
Open edge loop
Manifold
Locally consistent surface
Depends on
Target workflow

There is no universal production topology

Deformation favors intentional edge flow, web preview favors efficient silhouette retention, and printing favors a closed volume. One asset may need different derived meshes.

Use both visual and structural checks

Wireframe reveals density and flow; connected-component, boundary, and non-manifold tests reveal structural conditions that a shaded view can hide.