3D UTILITY BENCH
Tools for the
whole asset.
Open, inspect and prepare 3D assets.
Focused tools with local-first file handling where supported — no desktop install required.
Know what is inside your GLB before you ship it.
Read geometry, materials, textures, animation count, bounds and file weight directly in your browser.
Open GLB Inspector ↗Universal 3D Viewer
Open a 3D asset, orbit around it, and review its presentation without installing desktop software.
GLB Viewer
Preview a binary glTF asset with its scene hierarchy, materials, and embedded resources.
GLB Inspector
Read scene structure, mesh density, material channels, texture dimensions, bounds, and file weight.
Mesh Inspector
Inspect wireframe density, surface orientation, disconnected parts, and bounds before optimization.
PBR Material Viewer
Isolate base color, roughness, metallic, normal, and opacity behavior under controlled lighting.
Image-to-3D Input Checker
Review subject isolation, crop, occlusion, resolution, and lighting before spending a generation run.
3D Generation VRAM Planner
Build a conservative memory plan from model, resolution, precision, and enabled pipeline stages.
TRELLIS.2 GPU Checker
Compare a GPU with the official TRELLIS.2 baseline, or pick an AMD card and get the ROCm or Vulkan route to try first.