What this tool checks
- PBR composite
- Base-color isolation
- Roughness and metallic views
- Normal view
- Environment rotation
Material QA / beta
A material-focused viewport for distinguishing baked lighting from true surface properties and checking how an asset responds to different environments.
A PBR material is evaluated by a renderer and its lighting environment. Compare more than one neutral environment before diagnosing a texture as too glossy or too dark.