Pixal3D at a glance

Pixal3D is designed to preserve visible-image evidence through direct pixel-to-3D correspondence. The current main implementation builds on a TRELLIS.2 backbone; the paper branch preserves the reported SIGGRAPH 2026 method.

Conditioning
Pixel-aligned feature back-projection
Current implementation
TRELLIS.2-based — The paper branch uses the original reported implementation
Venue
SIGGRAPH 2026
License
MIT — Third-party components retain their own terms

Where it stands out

  • Explicit visible-pixel correspondence
  • Geometry and PBR texture output
  • Inference and training code are available

Limits to plan around

  • Results from the main and paper branches should not be mixed in one benchmark
  • Pixel alignment improves use of visible evidence but cannot reveal genuinely unseen surfaces
  • As a research release, setup and interfaces may change

Pixel-aligned conditioning

Instead of relying only on global or attention-injected image features, Pixal3D back-projects features into 3D to establish more direct correspondence with visible pixels.

Record the implementation you tested

The official repository distinguishes the latest TRELLIS.2-based main branch from the original paper implementation. A credible comparison should name the branch, checkpoint, and settings.

This is an independent editorial profile. Trellis 3D is not affiliated with or endorsed by the model developer.